THE SOCIAL CAVE | Caterina Tiazzoldi Studio

Milan / Italy / 2011

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"The digital age has dissolved traditional spatial conceptions, spawning unlimited potential for global communication networks and redefining privacy and closeness to exclude physical intimacy. By merging physical and virtual space, can design encourage a new platform for interaction?" Envisioning the new frontier of socialization, the research Lab Nonlinear Solutions Unit proposed the interactive installation Social Cave. While entering in the 100% recycled foam Cave, visitors are invited to interact with the projected 'shadow' of the visitor beyond the barrier wall, initiating a conversation that transcends traditional digital-physical boundaries. Credits : Interaction Design with: Mirko Arcese and Luca Biada (BCAA.it) Teaching and Research assistants: Bryce Suite, Daniel Cashen, Javier Zaratiegui, Mauro Fassino, Vernon Roether STUDENTS: Allen Robinson, Alvin Shim, Andrew Kim, Benjamin Brichta, Cristina Handal, Courtney Pope, Dionysis Kaltis, Elena Fammartino, Elena Kapompasopoulou, Elena Iannace, Evan Bauer, Florence Schmitt , George Valdes, Georgina Lalli, Hye Lee Oh, Jeohg-in Choi, Jevin Dornic, Katherine Thorn, Kelsey Lents , Michael Gonzales, Mukesh Rosso, Youmi Kim, Sanny Ngy ACKNOWLEDGEMENTS: Marva Griffin, Chief Curator Salone Satellite Mark Wigley, Dean Graduate School of Architecture Planning and Preservation, Columbia University Laura Kurgan, Director of Visual Studies, Columbia University GSAPP Marco Piana, Gabriele Sala Liliana Bazzanella, Pierre Alain Croset, DIPRADI Politecnico di Torino SPONSORS: AIPE, COSMIT, GSAPP, NSU
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    "The digital age has dissolved traditional spatial conceptions, spawning unlimited potential for global communication networks and redefining privacy and closeness to exclude physical intimacy. By merging physical and virtual space, can design encourage a new platform for interaction?" Envisioning the new frontier of socialization, the research Lab Nonlinear Solutions Unit proposed the interactive installation Social Cave. While entering in the 100% recycled foam Cave, visitors are invited to...

    Project details
    • Year 2011
    • Status Completed works
    • Type Leisure Centres
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